March 1, 2018

Today is my last day as a 20-something. Glasses, walking cane and dentures are right around the corner.

February 21, 2018

Alto’s Oddysey is out! Get it while it’s hot!

February 15, 2018

Jared Sinclair's 'sodes is Now Available

My old colleague Jared released his new app ‘sodes today. It’s a podcast player for the casual podcast listener. Now, to be frank, this is not the podcast app for me. I still like Castro a lot and it suits my listening habits much better. But I can’t help but adore the design. It’s apparent that Jared has put a lot of care into the layout and interactions. I kind of wish it was aimed at the more serious listener.

February 13, 2018

Thanks Spoon & Tamago for recommending Glim Spanky in this week’s Music Monday. Love the track The Wall, a bit Zepelin-esque!

February 3, 2018

“Altered Carbon” on Netflix is pretty good.

February 1, 2018

Finally took the time to style my webmentions. Thanks Pelle!

January 31, 2018

Celeste (I’m playing on my Switch) is:

  1. a perfect short break game.
  2. fun.
  3. very hard.

January 29, 2018

When reading through my latest post again I just realized that I think I’m a pretty “visual” programmer. In the way that if the code looks messy my brain have a hard time deciphering it. I like to add inline function documentation just as a way to create visual separators between bits of logic in my code. Never really thought about that before.

January 29, 2018

I’ve started to play around a bit with Elm during my free time (which has been very limited lately). The syntax is really weird for someone who has never worked with a functional language before. But I’m starting to get into it and I like a lot of what Elm is doing. Elm is my language of the year for 2018.

January 29, 2018

Writing Code That Reads Like a Story

Stumbled upon this post by Scott Mountenay today. It’s a great post (except for assuming all developers to be a “he”) that successfully highlights the biggest problem I, personally, encounter as a developer: When the written expression diverges too far from the mental model, it becomes increasingly difficult for the programmer to reason about the code and map it to their own mental model, at which point working with the code becomes very difficult.